Tuesday, October 29, 2013

And just like that it's all over.....

I was heartbroken and shocked to awake to the news today that EA games is shutting down Victory studios and therefore ending development on the Command and Conquer F2P game.
Click here to read the announcement.

Although the announcement by Victory games was a little cryptic at best, they seem to be pointing the finger at the community, that we were telling them this was not the game we wanted.

That's just simply not true.

Yes the game had issues, it was an Alpha after all, but C&C was on the right track. Most of us had accepted and even embraced the F2P format, realizing that an online service would enable us to have a constantly-evolving game. Victory had even announced that single player missions would be coming in 2014.
This was undoubtedly a business decision made by EA who didn't believe they would be getting a return on their investment. This is just another example of EA putting profits before customers.

I was having an absolute blast playing this game, and I was thrilled and excited to be developing a podcast that covered the development of C&C. Sadly without a C&C, CommandCast cannot continue. After only one episode I am being forced to pull the plug on this fantastic project. I would like to thank everyone who listened to the podcast and supported this project. A very big thanks to Sybert, Sabin, and, Callum for all your hard work on the first episode. And thanks to Hellbent and Sn1ckerz who were to be upcoming guests on episodes 2 and 3. You guys showed me that no matter what the C&C community is strong and will never be broken.

One day C&C will be back, and I promise CommandCast will be there to cover it.
This blog will remain open to cover and future announcements regarding C&C.
I may also do one more episode of the podcast as a "farewell to C&C" If you would like to see us to do a farewell podcast please let me know in the comment below.

1 comment:

  1. Let's not be so blind here. The blame is not that they didn't feel they'd make enough money once the game was officially released. it's that EA wasn't making the money the felt they should for a game that was in alpha.... That's the only reason this got the kibosh.

    Yes... Profits over people, but profits in a place they SHOULDN'T have expected profits. EA's time and time again proven their own stupidity in the area of Games... buying franchises and shitting on them completely.

    And the WORST marks against EA is that the other Command and Conquer F2P game, Tiberium Alliances is STILL running. >.>

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